Due to the swarming nature of enemies and the incredibly brutal damage they can dish out, I would strongly advise against solo play. Liberally pinching role-playing elements from Dragon Age and tossing in some basic hack n’ slash combat, War in the North is a serviceable action RPG that relies heavily on its co-op to be enjoyable. The gameplay isn’t much different, doing the bare minimum to be considered decent. NPCs aren’t any different, while the main villain could be literally any other bad guy from any other second-rate fantasy story. They have no real feelings on that and no stated goals outside of the mission at hand. Its three main characters all share the same personality, and by that I mean none have have any personality, solely defined by the fact that they must fight some Orcs in the snow. While familiar faces such as Aragorn and Gandalf show up, the story feels less like a true enhancement of Tolkien’s universe and more like a shallow, paint-by-numbers presentation of the Northern territories. As a side story, War in the North is far less epic in scale compared to the established work, and the lifeless writing doesn’t help matters.
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